Carcassonne board game: how to play
Learn Carcassonne: draw a tile, extend the medieval map, place a follower and score cities, roads and monasteries. Simple rules, scoring guide and tips.
- Type
- Board game
- Players
- 2–5
- Age
- Ages 7+
- Play time
- 30–45 min
- First released
- 2000
- Designed by
- Klaus-Jürgen Wrede
- Publisher
- Hans im Glück
Carcassonne is a tile-laying game named after a walled city in the south of France. Players build a shared landscape of cities, roads, fields and monasteries one square tile at a time. After placing a tile, you may put one of your small wooden figures, often called followers or meeples, on a feature of that tile to claim it. When the feature is finished, it scores points for whoever controls it. The game starts with a single tile and grows into a large, colourful map, different every time. Its rules are short, a turn takes only moments, and it works well with two players as well as with a full table of five.
Our verdict
Carcassonne is one of the best bridges between simple family games and deeper strategy games. Turns are quick and the decision is clear: where does this tile go, and is it worth placing a follower? Yet good players learn to share cities with rivals, to steal control by joining features, and to manage their limited supply of followers. The finished map is satisfying to look at, and the two-player game is tense and tactical. It is an easy game to teach a new player in five minutes.
What works
- Very quick to learn
- Excellent with two players
- Every game creates a different map
What does not
- Farm scoring confuses new players
- Luck of the tile draw can decide close games
How to play Carcassonne
On your turn, draw one tile from the face-down supply and place it so that it touches at least one tile already on the table. Every edge must match its neighbours: city edges against city edges, roads against roads, fields against fields. After placing it, you may put one of your followers on a feature of that tile, but only if no other follower already sits on the connected feature. A follower on a road is a thief, on a city a knight, in a monastery a monk, and lying in a field a farmer. When a road or city is closed, or a monastery is surrounded by eight tiles, it scores immediately and the follower returns to you. If two or more players share a feature after tiles join, the player with most followers there takes all the points. At the end of the game, unfinished features score fewer points and farmers score for the completed cities next to their fields.
Tips for new players
- Keep a few followers in reserve so you can respond to good opportunities later.
- Monasteries are a safe source of points because nobody can join them.
- Try to connect to a rival city with your own knight to share or take its points.
- Farmers stay on the board until the end, so place them only when the field is likely to touch many finished cities.
Good for
Carcassonne: common questions
Can you play Carcassonne with two players?
Yes. Carcassonne plays from two to five players, and many fans think it is at its best with two.
How do farmers score in Carcassonne?
At the end of the game, each completed city that touches a field scores points for the player with the most farmers in that field.
How long does Carcassonne take?
A typical game takes about 30 to 45 minutes.
Carcassonne belongs to its owners. Playdonya is not connected to them and does not sell this game; the cover is our own illustration.